Hadarai Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gifted from a young age, Hadarai studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To be a Barber again; and he is unsatisfied with his job
Ideals: Fighting, Gifted, Persistence. Bonds: Attractive, Job. Occupation: Sage
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Sylvan, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp. Chalcedony (50 gp). Rose (50 gp). Red-brown spinel (100 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears white cloth garments or leather armor. His beige fur is slicked back into a classic pompadour. He has a dull look in his yellow eyes.
Personality: Overbrimming with self-confidence, Pelt isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Recently he has begun working with bootleggers and crooks.
Motivation: Expand his business; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Impeccable, Gifted. Bonds: Military, Criminal record, Job. Occupation: Seamstress
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 800 gp. Fiery yellow corundum (1600 gp). Banded agate (12 gp). Carnelian (20 gp). Lapis lazuli (12 gp). Black pearl (500 gp). Pink pearl (160 gp). Coral (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uraim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His red hair and beard is wavy and long. His hazel eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.
History: Uraim was born the youngest of three triplets. His first spouse was a Butcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.
Motivation: He has passion for adventuring and risk; and his spouse's relatives view him with great suspicion
Ideals: Opinionated, Professionalism. Flaws: Insomniac. Bonds: Family, Adventurer. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 18 (+4) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial, Infernal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 pp.
Smoking Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His orange fur is smooth and relatively long. His eyes are a pleasant amber.
Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes him a fraud; and money/treasure
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Enemies. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fonkin Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His long chestnut hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Adventurer.
Motivation: He is unsatisfied with his job.
Flaws: Insane, Impulsive. Bonds: Attractive, Military, Job. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 28000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!