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Advanced [show]


Beloril Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries daggers. He keeps his long blonde hair kept up in a rat tail. His eyes are blue and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Interpreter mother left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beloril fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Hedonist, Disease. Bonds: Rich, Slave. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Beloril Foamtankard, Male Dwarf Paladin 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 80 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills History +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 200 pp. Large well-done wool tapestry (100 gp). Embroidered and bejeweled glove (2000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ohr Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan tunic with red highlights, and long black pants that bunch up around his shoes. He has styled his silver hair well, parting it to the left. His brown unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Persistence, Entrepeneur. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ohr Northcott, Male Half-Orc Expert 4
Medium (6'4") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Fire opal (1200 gp). 1 Minor magic item.


Social Check DCs


Lamlis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. Lamlis was born on a far western desert where he grew up under the tutelage of his mother, an expert Bellfounder. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Bonds: Immigrant, Religious, Slave, Mentor. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Lamlis Ofandrus, Male Elf Druid 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Nature +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long blonde hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants his loneliness to end

Ideals: Entrepeneur, Fighting. Bonds: Rich, Enemies, Family, Has a crush. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Bradshaw, Male Human Expert 11
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Investigation +5, Survival +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 600 gp. Sard (40 gp). Aquamarine (300 gp). Freshwater pearl (9 gp). Moss agate (9 gp). Tourmaline (80 gp). Malachite (9 gp). Coral (80 gp). Rock crystal (40 gp). Jasper (40 gp). Black pearl (300 gp).


Social Check DCs


Mreksh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. His copper crest is unkempt and raggedy. His eyes, though not visible through his cowl, are red.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Soapmaker

Voice: Complex vocabulary, royal

Attributes [hide]

Mreksh Vangdondalor, Male Dragonborn Expert 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs

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