Gilbert Atherton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. He is tall, broad shouldered and powerfully built. His hair is chestnut, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gilbert was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: To be a Map Maker again; and he uses money and sex appeal to get what he needs
Ideals: Impeccable. Bonds: Rich, Attractive, Family, Job. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1600 gp. Red garnet (150 gp). Carnelian (20 gp). Golden pearl (150 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.
Three Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. He has done his best to style his red fur to look like a famous performer. His thin eyebrows rest above his beady copper eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. After a long history of fighting, Three and his spouse have recently divorced.
Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Emotional, Antagonistic. Bonds: Slave, Enemies. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: Moonstone (40 gp).
Alston Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a wide-brimmed hat to cover his moderate length blonde hair. His fierce hazel eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Joker, Logical, Impeccable. Bonds: Mentor, Job. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Theobald Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His silver hair is kept up in a ponytail inside a small hat. His eyes are blue and beady.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Theobald and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 20000 cp. Alexandrite (1300 gp). Smoky quartz (70 gp). Red spinel (110 gp). Rock crystal (70 gp).
Baern Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. This amber eyed easterner is not easily forgotten.
Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and retire the richest man in the east
Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Family. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp. Eye agate (11 gp). Aquamarine (1600 gp). Blue quartz (11 gp). Black opal (1600 gp). Freshwater pearl (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!