Halander Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He is bald on top and has large chestnut tufts of hair around his ears. His brown eyes are slightly larger than normal.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Slave, Rich. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 3000 cp. 1 Minor magic item.
Kipper Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. His chestnut hair is thinning but still full. This violet eyed northerner is not easily forgotten.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Kipper grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He inherited the family business which he has now maintained for 7 years.
Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero
Ideals: Fighting. Bonds: Attractive, Family, Adventurer, Job. Occupation: Gardener
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 75 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 60 pp. Silver chalice with lapis lazuli gems (50 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Cloth of gold vestments (50 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.
Silvo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man dresses like a well dressed Sculptor does. His brown hair is singed and shortened. His eyes are a pleasant brown.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Silvo grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sculptor for hire.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1300 sp.
Erky Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes, and is pretty ugly. He has done his best to style his black hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Erky took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg
Ideals: Optimist, Gifted. Flaws: Ugly, Terse. Bonds: Job, Criminal record. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 41000 sp. Moss agate (7 gp). Banded agate (7 gp). 1 Minor magic item.
Lamlûg Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 10)
Armor Class 11
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
