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Advanced [show]


Seebo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean grey cloak covering his clean studded leather. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a slaver, Seebo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Job, Mentor, Slave. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Seebo Quillsharpener, Male Gnome Expert 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Vondal Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears rags and sports a simple walking cane. He sports a long brown beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform During his travels, Vondal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vondal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Vondal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Poor, Adventurer, Slave. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Vondal Silverstone, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 240 gp.


Social Check DCs


Harbek Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a pastel and black robe with the hood down. His black hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Harbek grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is wracked by social anxiety; and he would like to get married and retire

Flaws: Fearful. Bonds: Has a crush, Adventurer, Rich. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Harbek Aranore, Male Dwarf Aristocrat 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 106 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +4

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver comb with moonstones (1000 gp). An abacus with copper, silver and gold markers (170 gp). Old masterpiece painting (700 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He wears a violet shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His auburn hair is knotted and matted. He has a tattooed face.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal poetry training, and achieved minor success. He has worked as a Fisher like his mother before him.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Artistic, Logical, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Krimp Royston, Male Half-Orc Wizard 3
Medium (6'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Silver comb with moonstones (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilthur Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His silver hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Gilthur Trueanvil, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs

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