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Advanced [show]


Nykkan Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His rusty crest is drawn into a tight pony tail with a card scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Shy. Bonds: Job. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Nykkan Esstyrlynn, Male Dragonborn Aristocrat 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Cory Deighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries tridents. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Cory Deighton, Male Human Adept 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Richard Conway, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly black, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Spy for hire.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Athletic. Flaws: Racist. Bonds: Rich, Job, Nature. Occupation: Spy

Voice: American accent

Attributes [hide]

Richard Conway, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Quarion Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His golden hair is cut short. He has a dull look in his blue eyes.

Personality: Eccentric and domineering, Quarion will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His religion dominates his actions.

Ideals: Extrovert, Gifted. Bonds: Has a crush, Adventurer, Religious. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Quarion Goltorah, Male Elf Druid 5
Medium (5'2") Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)19 (+4) 13 (+1)8 (-1)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal, Orc, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs


Rurik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is unkempt and raggedy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Architect business at a young age. Through the years after Rurik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rurik's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Job. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Rurik Frostbeard, Male Dwarf Adept 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 46 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)19 (+4) 19 (+4)15 (+2)
Skills Investigation +8, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Sylvan, Abyssal, Goblin
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333200

Possessions: 4000 gp. A roughly beaten golden orb (130 gp). Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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