Anthony Weston, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear grey clothing when he does not wear armor and is in decent physical shape. His tied-back hair is brown. He has gray eyes and a grey hat with a red feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Painter and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Optimist. Bonds: Job, Slave, Adventurer. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Dayereth Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He keeps his black hair in a flapper bob. He has several tiny emerald earrings on each ear.
Personality: He is irascible and easily irritated. Dayereth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Dayereth lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Dayereth was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family, Military. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 52 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Aquan, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 100 pp. Cloth of gold vestments (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Solid gold idol (700 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver comb with moonstones (200 gp).
Seven Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern man wears just a black suit. His cinnamon fur is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Seven was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.
Motivation: Revenge; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Sardonyx (20 gp). Alexandrite (900 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barakas Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is portly but not overly obese. He keeps his long brown hair kept up in a rat tail. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a wizard, Barakas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of drow.
Ideals: Gifted. Flaws: Ugly. Bonds: Military, Mentor, Immigrant. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red fur. He wears a robe, a symbol of strength around his neck, and a shortbow on his belt. He has a hunchback. He has done his best to style his red fur to look like a famous performer. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Jet (160 gp).
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