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NPC Generator

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Advanced [show]


Harbek Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of shields on his belt, each one with a opal on the hilt. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Harbek was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Miller job and began his own company from there.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Job, Immigrant. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Harbek Graybeard, Male Dwarf Warrior 4
Medium (4'4") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Terran, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 33000 sp.


Social Check DCs


Heward Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). He sports a long blonde beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: He was born in the east, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Heward's homeland. Heward decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister.

Ideals: Disciplined, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Durkin, Male Half-Elf Fighter 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Art Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears bulky brown painted plate armor, and sports empty pouches on his belt. He has styled his beige fur well, parting it to the right. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has never given up on his dancing dream.

Motivation: Regain custody of his son; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Artistic, Logical. Flaws: Ugly, Insane. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Art Hummingbird, Male Tabaxi Cleric 9
Medium (5'1") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 11 (+0)17 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 100000 cp.


Social Check DCs


Naeris Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. His hair is long and golden with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His half smiles and blue eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. Flattery will make him almost putty in your hands.

History: He comes from a rich northern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Selfish. Bonds: Attractive, Job, Rich, Religious. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Naeris Floshem, Male Elf Monk 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 14 (+2)11 (+0) 18 (+4)10 (+0)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Good lock.


Social Check DCs


Hadarai Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hadarai is combative with any and all who dare try his patience in the slightest.

History: Hadarai lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his brother to traveling adventurers; and retire the richest man in the west

Ideals: Entrepeneur, Justice. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hadarai Ostoroth, Male Elf Fighter 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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