Rangrim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple white robe with black stripes complete with hood. He is physically well-built. His blonde hair is matted, messy, and big. His violet unseeing eyes seem to look past you.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has all his life been fascinated with music.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and wants to work out more often
Ideals: Athletic, Artistic, Gifted. Flaws: Ugly, Disease. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 32000 sp. Gold and topaz bottle stopper cork (1700 gp). Jeweled gold crown (3000 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Silver comb with moonstones (600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A delicate brass dragon egg (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is renowned for his bright green suits and hats. He wears a feathered hat to hide his balding. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Flaws: Addict, Disease. Bonds: Adventurer, Job, Enemies, Family. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Olrok Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a lot of dark rich colors, with gold accents. He wears a Stetson hat to cover his moderate length white hair. His green eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Olrok was born with his mother's beautiful face. He found a children's book about a Half-Orc Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 15)
Armor Class 10
Hit Points 100 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +4
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Old masterpiece painting (1100 gp). Gold dragon comb with red garnet eye (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Sapphire pendant on gold chain (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Welber, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears red leather gloves, a red jacket, and tight pants. He has wavy golden hair. His brown eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's looking for his big break; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence. Bonds: Criminal record, Rich, Guardian, Adventurer. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 290 gp.
Gerald Preston, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is auburn and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is afraid of women and trembles around them
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Stylist, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Money/treasure; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Job, Religious, Adventurer, Rich. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Carnelian (80 gp).
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