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Advanced [show]


Hubert Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears a feathered hat to cover his moderate length chestnut hair. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister; and he has passion for adventuring and risk

Ideals: Optimist, Fighting. Bonds: Adventurer, Nature, Family. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Hubert Siannodel, Male Half-Elf Wizard 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 200 gp.


Social Check DCs


Balimaar Watson, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a tan suit, yellow shirt, and white tie, and sports empty pouches on his belt. His white hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Balimaar Watson, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Ulblyn Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Animal Trainer, who enjoyed hunting, Ulblyn was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur, Athletic. Flaws: Selfish. Bonds: Religious, Nature. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Ulblyn Stoutman, Male Halfling Monk 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Grom Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is singed and shortened. His brown eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Grom Darlington, Male Half-Orc Paladin 2
Medium (5'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Dorn Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is brown and very short. His fierce amber eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Religious, Adventurer. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Dorn Hallewell, Male Half-Orc Barbarian 7
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5

Possessions: 600 gp.


Social Check DCs

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