Theodoric Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His brown eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His father raised him in a mountain cabin. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Fearful. Bonds: Poor, Criminal record, Nature. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp. 1 Bullseye lantern.
Shump Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears light armors faded through time and improper care. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He feeds upon the attention of others.
History: Born in the north to a Fisher, Shump learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Fisher for hire.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Optimist, Athletic. Bonds: Attractive, Job. Occupation: Fisher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 14)
Armor Class 12
Hit Points 86 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
Possessions: 1200 pp. Chrysoprase (70 gp). Aquamarine (600 gp). Freshwater pearl (15 gp). Obsidian (15 gp). Deep blue spinel (600 gp). Star ruby (400 gp). Amethyst (80 gp). Star rose quartz (70 gp). Blue diamond (2000 gp). Freshwater pearl (15 gp). Black star sapphire (400 gp). Rhodochrosite (15 gp). 1 Medium magic item.
Purson Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a yellow suit, blue shirt, and green tie, and carries pickaxes. His brown hair is matted, messy, and big. He has gleaming, smiling red eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 20000 cp.
Hork Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has red hair. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Hork was raised in a hard working conservative environment. Hork abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.
Motivation: He's looking for his big break; and expand his business
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 gp.
Sethrekar Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Map Maker uniform, and carries ceremonial daggers. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His gold unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He became a Map Maker soon after.
Motivation: To be a Soapmaker again; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Disease. Bonds: Job, Religious, Rich. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Red garnet (40 gp). Violet garnet (1200 gp). Deep green spinel (40 gp). Peridot (40 gp). Pink pearl (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!