Bathin Anger, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a faded coat and loose pants complete with feathered hat. His purple hair is greasy and uncared for. He is baby faced.
Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record, Mentor. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 sp. Chrysoberyl (90 gp).
Aldous Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He is a Maurezhi in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and doesn't want to be a detective and was forced into it by his family
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 67 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
Possessions: 400 gp. White opal (500 gp).
Qemuel Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blue and very short. He has a dull look in his silver eyes.
Personality: Qemuel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Marry his sister to traveling adventurers; and wants to work out more often
Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Family. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 18)
Armor Class 10
Hit Points 116 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 3 | 2 | 2 | 1 |
Possessions: 1100 pp. Peridot (50 gp). Eye agate (16 gp). White opal (1200 gp). Citrine (50 gp). Sardonyx (50 gp). Sardonyx (50 gp). Violet garnet (600 gp). Rock crystal (50 gp). Malachite (16 gp). Brown-green garnet (70 gp). Chalcedony (50 gp). Violet garnet (600 gp). Rhodochrosite (16 gp). Fiery yellow corundum (1200 gp). Tiger eye turquoise (16 gp). Golden yellow topaz (600 gp). Amber (70 gp). Moonstone (50 gp). Carnelian (50 gp). Brown-green garnet (70 gp). Citrine (50 gp). Lapis lazuli (16 gp). Violet garnet (600 gp). Blue quartz (16 gp). Emerald (1200 gp). Black star sapphire (1200 gp). Bloodstone (50 gp). Sardonyx (50 gp). Tiger eye turquoise (16 gp). Moss agate (16 gp). Violet garnet (600 gp). Deep green spinel (70 gp). Rose (50 gp). Iolite (50 gp). Eye agate (16 gp). Red spinel (70 gp).
Great Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and is pretty ugly. He wears a top hat to hide his balding. His ears are large.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Great was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and meet up once more with his childhood friend
Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant, Military. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 103 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 20 (+5) |
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 700 pp. Brass mug with jade inlays (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Large well-done wool tapestry (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp).
River Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy red suit. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: River was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic. Flaws: Cynical, Antagonistic. Bonds: Attractive, Job, In love. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 800 gp. Iolite (20 gp). Chrysoberyl (70 gp). Emerald (1100 gp). Banded agate (14 gp). 1 Average lock. 1 Crowbar. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
