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NPC Generator

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Advanced [show]


Theodoric Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut short with large spiked bangs in the front. He has hazel eyes and a grey hat with a pastel feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful slaver made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted necromantic powers by his dying brother.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Theodoric Eastoft, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)15 (+2) 8 (-1)12 (+1)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp.


Social Check DCs


Manfred Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports black clothing, slightly heavier than average wear. He keeps his white hair in a pixie cut. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. A few years later when the east was not economically sound they moved to his current location. He has achieved small success as a Mercenary.

Motivation: He's looking for his big break; and balancing his hectic life and new mercenary responsibilities is difficult

Flaws: Ugly. Bonds: Job, Immigrant, Poor, Adventurer. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Manfred Holland, Male Half-Elf Wizard 9
Medium (5'5") Half-Elf, Neutral Good (CR 9)
Armor Class 14
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Terran, Draconic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An abacus with copper, silver and gold markers (130 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Hanali, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a tan and pastel robe with the hood down, and is pretty ugly. His white hair is slicked back into a classic pompadour. He has amber eyes and a tan hat with a pastel feather.

Personality: Mindartis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: He was raised in a forest tribe. Mindartis was born on a far northern forest where he grew up under the tutelage of his father, an expert Carpenter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Nature, Immigrant. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Mindartis Hanali, Male Elf Cleric 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp. Lapis lazuli (16 gp).


Social Check DCs


Jabbie Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" eastern man, he dresses in green turtlenecks beneath a red coat with blue slacks. He has wavy chestnut hair. His eyes are violet and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Has a crush. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Jabbie Nackle, Male Gnome Rogue 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 14 (+2)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Seven On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His orange fur is still thick. His half smiles and green eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Rich, Military. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Seven On the Mountaintop, Male Tabaxi Fighter 17
Medium (5'5") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 125 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Investigation +7, Performance +9
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2

Possessions: 6000 gp. Carnelian (70 gp). Aquamarine (200 gp). Aquamarine (200 gp). Hematite (11 gp). Red garnet (40 gp). Zircon (70 gp). Black pearl (200 gp). Golden pearl (40 gp). Freshwater pearl (11 gp). Banded agate (11 gp). Chrysoprase (70 gp). Red garnet (40 gp). Fire opal (1200 gp). Banded agate (11 gp). Rose (70 gp). Azurite (11 gp). Aquamarine (200 gp). Deep green spinel (40 gp). Smoky quartz (70 gp). Rock crystal (70 gp). Malachite (11 gp). Golden yellow topaz (200 gp). Sardonyx (70 gp). Amber (40 gp).


Social Check DCs

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