Srorthen Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears green painted combat armor at almost all times. His white crest is lengthy and is close to two feet long. His eyes are gold and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the north. He was taken from his home at a very young age. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Extrovert. Bonds: Poor, Slave. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1600 gp. Black star sapphire (1500 gp). Pink pearl (130 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gardain Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear violet pants and tee shirts. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Gardain grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Gardain was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he's looking for his big break
Ideals: Athletic, Justice. Bonds: Rich, Adventurer, Military. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Habor Murder, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey cloak and cross-gartered white stockings. His blue hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful necromancer made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic. Flaws: Ugly, Terse. Bonds: Religious, Mentor. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: 40 gp.
Takra Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze, and sports empty pouches on his belt. His silver hair is styled in orderly dreadlocks. This blue eyed northerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.
History: He was raised in a white middle class family as the only child. In his 10th year, his parents were killed by a gnolls raid, leaving Takra alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Takra was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: A deep hatred of gnolls; and revenge
Ideals: Professionalism. Flaws: Mundane. Bonds: Rich, Guardian, Enemies. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 50 pp.
Balimaar Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He is physically well-built. He wears his red hair up. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Balimaar was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and regain custody of his son
Flaws: Insomniac, Secretive. Bonds: Family, Adventurer, Enemies. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
