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Advanced [show]


Quarethon Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His long scarlet crest is drawn into a two foot long braid. His red eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Dyer business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He has achieved small success as a Dyer.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and expand his business

Ideals: Fighting, Disciplined, Philantrophist, Logical. Bonds: Job. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Quarethon Wivvyrholdalphiax, Male Dragonborn Barbarian 16
Medium (6'4") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 128 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Investigation +6, Performance +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3

Possessions: 12000 gp. 1 Medium magic item.


Social Check DCs


Immeral Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He would rather hide behind his crafts than deal with other people.

History: He was born in the south, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of dire rats.

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Immeral Samuel, Male Half-Elf Barbarian 12
Medium (5'4") Half-Elf, Neutral Good (CR 12)
Armor Class 13
Hit Points 108 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 14 (+2)18 (+4)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 300 pp. Jasper (20 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered glaive and tarnished flail as well. He has a very tight haircut. His brown eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: The child of southern immigrants he idolized his father. In his youth he was a Junk Dealer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: PTSD. Bonds: Criminal record, Immigrant. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Zaffrab Wildwander, Male Gnome Barbarian 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 17 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 20 (+5)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. 1 Healer’s kit.


Social Check DCs


Hupe Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a slight overbite and is overall scrawny. His hair is short and black. His eyes are a pleasant green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Hupe was born the youngest of three triplets. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and regain custody of his son

Ideals: Justice. Flaws: Ugly. Bonds: Family, Job, Religious. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Hupe Elderberry, Male Halfling Commoner 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Theodoric Snowdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. He has moderate length white hair. His brown eyes peer out from beneath his Stetson pastel hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and meet up once more with his childhood friend

Ideals: Disciplined. Bonds: Rich, Family, Adventurer. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Theodoric Snowdon, Male Human Aristocrat 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 2000 cp.


Social Check DCs

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