Brottor Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Shipwright. His moppish brown hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a shipwright and was forced into it by his family
Ideals: Gifted, Optimist. Bonds: Adventurer, Family. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Old masterpiece painting (900 gp).
Uthemar Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A 4'8" northern man, he wears a robe, a symbol of the four houses of cards around his neck, and a warhammer on his belt. His silver hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Uthemar grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's attracted to the PC; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp.
Moon Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white fur is drawn into a tight pony tail with a clover scrunchie. He has copper eyes.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 200 gp. Amethyst (140 gp). Obsidian (10 gp). Eye agate (10 gp).
Mantus Rage, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear black tank tops with tan pants. His chestnut hair is heavily combed to the right. He has gold eyes and a black hat with a tan feather.
Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Mantus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Mantus has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to protect his home
Flaws: Antagonistic, Disease. Bonds: Guardian, Mentor, Poor. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Terran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 90 gp.
Fargas Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His tied-back hair is black. He is baby faced.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.
History: When he was but 8 years old his parents immigrated from the north. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break
Ideals: Joker, Pacifist. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 160 gp.
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