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Advanced [show]


Calcitro Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Performer. He carries a battered warhammer and tarnished trident as well. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Calcitro was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Calcitro's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Calcitro Wildheart, Male Halfling Expert 15
Small (2'10") Halfling, Chaotic Neutral (CR 15)
Armor Class 15
Hit Points 66 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Medicine +6, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4

Possessions: 5000 gp. Aquamarine (400 gp). Obsidian (11 gp). 1 Medium magic item.


Social Check DCs


Karash Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'8" and muscular, this northern man wears a fancy tan suit. With bright red hair and a scraggly beard. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Karash hails from a village terrorized by dire rats. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has worked as a Animal Trainer like his father before him.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Athletic, Optimist. Bonds: Attractive, Enemies, Job, Family. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Karash Alton, Male Half-Orc Fighter 3
Medium (6'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)8 (-1) 16 (+3)7 (-2)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dynamic In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. He has done his best to style his lavender fur to look like a famous performer. His copper eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Gifted. Bonds: Rich, Enemies, In love, Adventurer. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Dynamic In Woods, Male Tabaxi Monk 4
Medium (6'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Mormo Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man likes to wear ponchos typically of a light brown in addition to tight pants. His red hair is heavily combed to the right. His red eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Athletic, Entrepeneur. Bonds: Religious, Has a crush, Nature, Adventurer. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Mormo Doubt, Male Tiefling Monk 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: Obsidian (10 gp). Black pearl (700 gp). Black opal (500 gp). Rose (70 gp). Citrine (70 gp).


Social Check DCs


Az-Adar Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His blonde hair is still thick. This hazel eyed easterner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His job bores him to no end. He has decided to make it more interesting.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He has taken up work as a Actor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his old friends

Flaws: PTSD. Bonds: Job, Adventurer, Criminal record, Nature. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Az-Adar Richie, Male Half-Orc Cleric 3
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs

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