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Advanced [show]


Barendd Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light brown in addition to tight pants. He sports a long red beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Rich, Job. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Barendd Orcfoe, Male Dwarf Wizard 10
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 73 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 600 gp. Black opal (1100 gp).


Social Check DCs


Zephan Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, pastel, dusty cloak and is in decent physical shape. His white hair is matted, messy, and big. His eyes are silver and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with a lost civilization.

History: He was born in the north, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he is greedy

Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant, Rich, Enemies. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Zephan Ignominy, Male Tiefling Fighter 15
Medium (6'2") Tiefling, Neutral Evil (CR 15)
Armor Class 10
Hit Points 77 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Athletics +6
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6

Possessions: 500 pp. Fiery yellow corundum (600 gp). White pearl (100 gp). Black pearl (500 gp). Aquamarine (500 gp). Jacinth (6000 gp). Malachite (16 gp). Coral (100 gp). Alexandrite (500 gp). Violet garnet (500 gp). Jasper (80 gp). 1 Medium magic item.


Social Check DCs


Cairn Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'10" southern man, he very much looks the part of a Engraver. He has purple hair. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Cairn hails from a village terrorized by giants. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He became a Engraver soon after.

Motivation: He wants revenge against giants.

Ideals: Joker, Gifted. Bonds: Job, Attractive, Enemies. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Cairn Creed, Male Tiefling Ranger 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 13 (+1)16 (+3)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1400 gp. Red spinel (150 gp). Deep blue spinel (1100 gp). Bloodstone (60 gp). Red-brown spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Rutland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and white. He has hazel eyes and a black hat with a brown feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Attractive, Immigrant. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Hubert Rutland, Male Human Aristocrat 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Flame On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large yellow mantle and cape that has been intricately interwoven into his black robe. He has beige fur. His copper unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Flame grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Brewer. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Disease, Shy. Bonds: Adventurer, Job. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Flame On the Water, Male Tabaxi Fighter 5
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)11 (+0) 17 (+3)10 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs

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