Gimurt Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by beers. His chestnut hair is braided into rings. His gray eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was born in the west. Gimurt was born on a far western plains where he grew up under the tutelage of his mother, an expert Mercenary. He moves from town to town, unable to find a place to settle.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Fighting. Flaws: Ugly, Impulsive, Racist. Bonds: Immigrant. Occupation: Mercenary
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 65 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Citrine (80 gp). Onyx (80 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair has been sun bleached extensively. His eyes are a pleasant green.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Eberdeb was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Eberdeb decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he feels threatened by others
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Slave, Criminal record. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 19 (+4) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 80 gp. 1 Masterwork Uncommon Weapon.
Kyle Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. With bright white hair and a scraggly beard. His brown eyes peer out from beneath his wide-brimmed violet hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable. Bonds: Attractive, Family, Poor. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2200 gp. Jeweled gold crown (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).
Travok Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family Travok was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Travok decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and seeks redemption
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Adventurer, Criminal record. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 73 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 400 pp.
Reirak Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A rival would like him out of the picture.
Ideals: Athletic, Impeccable. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 330 gp. 1 Small steel mirror.
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Their contribution stands as a beacon of hope for all adventurers!
