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NPC Generator

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Advanced [show]


Zed Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears white painted combat armor at almost all times. He has a long white beard with little hanging trinkets. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Zed and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Entrepeneur, Gifted, Logical. Flaws: Antagonistic. Occupation: Barber

Voice: German accent

Attributes [hide]

Zed Compton, Male Half-Orc Fighter 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 18 (+4)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp. A necklace of small pink pearls (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Trym Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. He has moderate length auburn hair. His eyes are violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, In love, Religious, Mentor. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Trym Pickering, Male Human Monk 2
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 15 (+2)9 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 3000 cp. Brass mug with jade inlays (300 gp). Carved bone or ivory statuette (80 gp).


Social Check DCs


Hubert Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in collared shirts and wears a proper scarf over his head. His hair is long and auburn with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He has gleaming, smiling blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Hubert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Hubert reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by giants. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Selfish. Bonds: Military, Slave, Enemies, Religious. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Hubert Harper, Male Half-Elf Commoner 2
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 14 (+2)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


Jade Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely brown suit with black socks and a vest with buckled shoes. His lavender fur is long and unkept. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a necromancer, Jade was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Jade was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Jade's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Mentor. Occupation: Miller

Voice: American accent

Attributes [hide]

Jade Candle, Male Tabaxi Warlock 5
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 800 gp.


Social Check DCs


Flame Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Sellsword uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length brown fur. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He then took over the family business and is one of the better Sellsword for hire.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Bonds: Job, Attractive, Adventurer, Immigrant. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Flame Mist, Male Tabaxi Aristocrat 5
Medium (5'10") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)12 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 700 gp.


Social Check DCs

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