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NPC Generator

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Advanced [show]


Beiro Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears pastel leather gloves, a pastel jacket, and tight pants. His long white hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Apothecary. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Healer, who enjoyed hunting, Beiro was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic. Bonds: Job, Adventurer, Nature, Rich. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Beiro Teinithra, Male Half-Elf Druid 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. Silver pearl (100 gp).


Social Check DCs


Medrash Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Crown-heir does. He wears a feathered hat to cover his moderate length green crest. His eyes are gold and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Crown-heir, Medrash learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 4 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Joker, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Medrash Umbyrphrael, Male Dragonborn Warrior 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in a clean blue cloak covering his clean studded leather. His blonde hair is cut short. He has brown eyes and a blue hat with a black feather.

Personality: His tongue was cut out and he uses sign language. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Masseuse business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To be a Courier again; and further expansion of business

Flaws: Ugly, Disease. Bonds: Rich, Job, Immigrant. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Uraim Ironfist, Male Dwarf Adept 10
Medium (4'2") Dwarf, True Neutral (CR 10)
Armor Class 12
Hit Points 63 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 18 (+4)13 (+1)
Skills History +6, Nature +6
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16332100

Possessions: 600 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His tied-back hair is golden. His eyes are a pleasant brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Jeweler, Thradal learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: To clean up the streets; and he's looking for his big break

Ideals: Persistence. Flaws: Forgetful. Bonds: Job, Adventurer, Guardian. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Thradal Gorunn, Male Dwarf Sorcerer 9
Medium (4'2") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 36 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 18 (+4)9 (-1)
Skills Arcana +4, Athletics +6
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1200 gp. Aquamarine (700 gp). Golden yellow topaz (700 gp). Black pearl (700 gp). Citrine (60 gp). Pink pearl (50 gp). Hematite (14 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his green robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is chestnut and curly. He has a dull look in his silver eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Akmen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Enemies, Mentor, Job, Adventurer. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Akmen Sanctuary, Male Tiefling Aristocrat 7
Medium (5'1") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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