Clerebold Darby, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. He has wavy black hair. His eyes, though not visible through his cowl, are amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with poetry.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.
Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg
Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1100 gp. White pearl (80 gp). Star ruby (800 gp). 1 Minor magic item. 1 Minor magic item.
Goroth Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is renowned for his bright tan suits and hats. He has a hunchback. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady amber eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born blind and as such lacked many opportunities for work. Goroth was born on a far southern plains where he grew up under the tutelage of his mother, an expert Crown-heir. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Immigrant, Nature, Adventurer. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 42 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Rhodochrosite (16 gp). Moonstone (70 gp). 1 Silk rope. 1 Crowbar.
Fargas Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears a faded coat and loose pants complete with Stetson hat. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them
History: Born to a pair of adventurers, Fargas grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear
Flaws: Shy, Fearful. Bonds: Attractive, Adventurer. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. Malachite (15 gp). Bloodstone (80 gp). Blue quartz (15 gp). Jet (150 gp).
Flask Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin brown vertical stripes and yellow pants. His brown fur is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. A true patriot, Flask would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south. He worked as a nervous Sailor and found it very stressful. He left for the south, certain he would find work there.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 15
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 900 gp. An abacus with copper, silver and gold markers (130 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimble Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He wears a fancy black suit. He has silver hair. His eyes are likewise green.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Gimble was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Gimble was left his mother's suit of armor and trained in its use and care. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.
Motivation: Wants to work out more often; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Artistic, Athletic. Bonds: Attractive, Job, Military, Adventurer. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 7)
Armor Class 14
Hit Points 51 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 8000 sp. Rich purple corundum (500 gp). Banded agate (8 gp). Red spinel (90 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
