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Advanced [show]


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his trident. He has moderate length red fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.

History: Windy was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. A gifted student he started as a Painter, but he got bored and became a Layabout. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Bonds: Job, Military, Poor, Adventurer. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Windy Timber, Male Tabaxi Commoner 12
Medium (5'2") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 32 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He keeps his red crest in a pixie cut. His eyes, though not visible through his cowl, are red.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His job bores him to no end. He has decided to make it more interesting.

History: His mother raised him in a mountain cabin. When Direcris reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Rich, Adventurer, Criminal record, Nature, Military. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Direcris Esstyrlynn, Male Dragonborn Monk 10
Medium (6'5") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Persuasion +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Giant, Goblin, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2200 gp. Silver pearl (70 gp). Silver pearl (70 gp). Aquamarine (900 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this southern man wears a tight fitting blue shirt and pants. He has styled his brown hair well, parting it to the left. He is baby faced.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. Some 6 years later his spouse died after the birth of his son. Heartbroken, Tordek never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Religious, Poor. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Tordek Holderhek, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4

Possessions: 380 gp.


Social Check DCs


Kelter Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in blue turtlenecks beneath a brown coat with green slacks. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Kelter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Flaws: Ugly, Insomniac, Selfish. Bonds: Slave. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Kelter Wiseacre, Male Halfling Monk 11
Small (3'0") Halfling, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnoll, Goblin
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1300 gp. Jade (50 gp). Star ruby (1100 gp). Red-brown spinel (50 gp). Chrysoprase (50 gp). Golden yellow topaz (600 gp). Black pearl (600 gp). Silver pearl (50 gp). Violet garnet (600 gp).


Social Check DCs


Mordai Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Marshal uniform. His silver hair is heavily combed to the right. He wears a mask on his face.

Personality: Mordai wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Mordai was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Mordai Sadness, Male Tiefling Druid 8
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 400 gp. Bloodstone (40 gp). Smoky quartz (40 gp). Deep blue spinel (1000 gp). Hematite (8 gp). Aquamarine (1000 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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