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NPC Generator

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Advanced [show]


Conrad Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is auburn. He wears an eyepatch.

Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Conrad Larson, Male Half-Elf Rogue 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Alexandre Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Merchant does. He has moderate length white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with painting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered painting. He became a Merchant soon after.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Insane. Bonds: Job, Attractive, Military. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Alexandre Rayden, Male Human Expert 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red-brown spinel (130 gp). 4 Smokesticks.


Social Check DCs


Eberdeb Daergel, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white coat over a tan low-cut shirt, and a top hat upon his head. His black hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic. Bonds: Military, Slave, Immigrant. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Eberdeb Daergel, Male Gnome Cleric 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 18 (+4)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 400 gp.


Social Check DCs


Ghaliver Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. He has wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ghaliver was born with his mother's beautiful face. After coming to the age of reason, Ghaliver took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Ghaliver Stoutman, Male Halfling Rogue 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Mamnen Generous, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears grey leather gloves, a grey jacket, and tight pants, he is not a threatening figure. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 3 years old his parents immigrated from the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Family, Immigrant, Enemies, Adventurer. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Mamnen Generous, Male Tiefling Barbarian 2
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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