Hupe High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear black clothing when he does not wear armor. His red hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: Revenge; and he has money and likes to spend it
Flaws: Racist, Antagonistic. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 25 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Aquan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
Possessions: 2000 sp. Golden circlet with four aquamarines (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wrenn Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and tends to wear a tan poncho over his likewise colored trousers and shirt. His left hand appears badly burned and disfigured. With a patchy chestnut beard and wild chestnut hair. His green eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Fortune-teller profession.
History: He got into the Fletcher business at a young age. He married young, but lost his spouse to gnolls. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Shy, Depressed. Bonds: Job, Enemies. Occupation: Fletcher
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 34000 sp. 1 Chain shirt.
Pallabar Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. His eyes are likewise blue.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Fortune-teller in town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Stableman father left him crippled. He became a Fortune-teller soon after.
Motivation: He is unsatisfied with his job; and he desires power and/or immortality
Flaws: Disease. Bonds: Adventurer, Attractive, Job, Rich. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Uthemar Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and likes to wear tan tank tops with brown pants. His skin is also unnaturally pale. His chestnut hair is knotted and matted. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Nature. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Goblin, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Anthony Benson, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. He has blue eyes and a tan hat with a pastel feather.
Personality: He is overprotective of those who hire his services. He is a very good compulsive liar and kleptomaniac.
History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Bonds: Guardian, Criminal record, Mentor, Slave. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Black velvet mask with numerous citrines (70 gp).
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