William Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He has done his best to style his chestnut hair to look like a famous performer. His eyes, though not visible through his cowl, are blue.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Assassin.
Motivation: Retire the richest man in the south; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
Possessions: 100 gp. 1 Magnifying glass. 1 Climber’s kit.
Dustin Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He would rather hide behind his crafts than deal with other people.
History: When he was but 5 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Immigrant, Rich. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 70 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 8000 gp. Black pearl (1600 gp). Tourmaline (160 gp). Freshwater pearl (15 gp). Onyx (50 gp). Azurite (15 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dazzazn Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. He wears a colorful flower in his blue crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.
Motivation: His religion dominates his actions; and wants to raise his children well
Ideals: Philantrophist. Bonds: Attractive, Religious, Mentor, Family. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
Possessions: 1200 gp.
Kugáluga Cumberbatch, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears skinny pants and wears a green and grey robe with the hood down, and a wedding ring on his left hand. He wears his hair in dreadlocks. His hazel eyes are slightly larger than normal.
Personality: He has always had a great fascination with Half-Orc culture. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He inherited the family business which he has now maintained for 8 years.
Motivation: To be a Miller again.
Flaws: Racist, Impulsive. Bonds: In love, Rich, Job. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp.
Jebeddo Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears light armors faded through time and improper care. His hair is cut close to his head. His eyes, though not visible through his cowl, are amber.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Antagonistic. Bonds: Criminal record, Military, Adventurer. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 320 gp.
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