Amnon Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are black.
Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.
History: He was born at the edge of vast plains. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Flaws: Addict. Bonds: Adventurer, Poor, Immigrant, Nature. Occupation: Bookbinder
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 13000 cp. Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (500 gp).
Taklinn Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His brown hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. While studying, he fell in love. They married and had a son. Some 5 years later his spouse died after the birth of his son. Heartbroken, Taklinn never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To clean up the streets; and wishes to resurrect an old love
Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Nature, In love. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Banded agate (7 gp). Red garnet (40 gp). Freshwater pearl (7 gp). 1 Banded mail.
Heian Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. He wears his red hair up. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Heian and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Heian discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Heian fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is a bit of a kleptomaniac; and obtaining odd cultural elven artifacts is his passion
Flaws: Disease. Bonds: Rich, Adventurer, Criminal record, Attractive. Occupation: Map Maker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Rose (40 gp). Tiger eye turquoise (13 gp). Golden yellow topaz (300 gp).
Arumawann Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a faded coat and loose pants complete with Stetson hat, and is pretty ugly. His auburn hair is matted, messy, and big. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His divine abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent father
Ideals: Gifted. Flaws: Ugly, Shy, Lazy. Bonds: Military. Occupation: Bookbinder
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Citrine (30 gp).
Foxilon Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and he is greedy
Ideals: Logical. Bonds: Rich, Job, Nature, Has a crush. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 6000 sp. Amber (60 gp). Sard (20 gp). Chrysoprase (20 gp). Golden yellow topaz (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
