Tharivol Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large grey jacket. His chestnut hair is long and unkept. His brown eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Shipwright profession.
History: He was raised in a plains tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Fletcher job and began his own company from there.
Motivation: Expand his business; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Job, Nature, Criminal record, Adventurer. Occupation: Fletcher
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 240 gp.
Patrin Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his green crest up. His fair skin shows little sign of his aristocratic breeding.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is a Hag in disguise. From there he went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 12)
Armor Class 11
Hit Points 87 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +7
Possessions: 3000 gp. Carnelian (80 gp). Chrysoprase (80 gp). Freshwater pearl (14 gp). Lapis lazuli (14 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ûkbûk Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a green poncho over his likewise colored trousers and shirt. His silver hair is kept up in a ponytail inside a broad hat. He has gleaming, smiling green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Ûkbûk was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His religion dominates his actions; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Religious. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 14)
Armor Class 11
Hit Points 64 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. White pearl (140 gp). Black pearl (1000 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (1000 gp). Coral (140 gp). Rock crystal (40 gp). Brown-green garnet (140 gp). Black pearl (1000 gp). 1 Medium magic item.
Ildrex Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear grey clothing when he does not wear armor. His green crest is matted, messy, and big. This red eyed westerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Since then, he has sought to make the best of life.
Motivation: His spouse's relatives view him with great suspicion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Criminal record, Family. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 20 pp.
Tim Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered pastel stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His golden hair is knotted and matted. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tim took refuge in the large cave and found the beat up shortspear and armor he uses now. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes
Ideals: Joker, Impeccable. Flaws: Disease. Bonds: Nature, Job. Occupation: Masseuse
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 14
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 240 pp.
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