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NPC Generator

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Advanced [show]


Dustin Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Dustin hails from a village terrorized by gnolls. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many gnolls want him driven away.

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Enemies, Slave. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Dustin Payton, Male Human Cleric 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 8 (-1)14 (+2)
Skills History +6, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50000 cp.


Social Check DCs


Corkitron Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his red hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich southern family. His mother was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Corkitron Smoothhands, Male Halfling Barbarian 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 50 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)8 (-1) 16 (+3)9 (-1)
Skills Acrobatics +8, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +6

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Emerald Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop fur cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Emerald was born in the east. At a young age he loved to build and create. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Artistic. Flaws: Ugly, Cynical. Bonds: Religious. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Emerald Of Clay, Male Tabaxi Commoner 9
Medium (6'4") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills Acrobatics +5, Animal Handling +7
Senses Passive Perception 14
Languages Common, Draconic, Undercommon, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +7

Possessions: 1200 gp.


Social Check DCs


Ralf Clifford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Mortician uniform. His chestnut hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Mortician and found it very stressful. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Ralf Clifford, Male Human Adept 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp. 1 Breastplate.


Social Check DCs


Manfred Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal poetry training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Poor. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Manfred Southey, Male Human Commoner 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)17 (+3) 17 (+3)14 (+2)
Skills Athletics +7, History +7
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Aquan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +7

Possessions: 1600 gp. Star ruby (400 gp). Star ruby (400 gp). Moonstone (20 gp). Jet (70 gp). Smoky quartz (20 gp). Black star sapphire (400 gp). Sardonyx (20 gp). Bloodstone (20 gp). Rhodochrosite (15 gp). Aquamarine (700 gp).


Social Check DCs

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