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Advanced [show]


Rimmon Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His dark red hair is still thick. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Navigator. He is a font of random trivia from the lore and stories he has discovered

History: Rimmon lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur, Logical. Bonds: Rich, Job, Family. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Rimmon Anguish, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 11 (+0)20 (+5)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 sp.


Social Check DCs


Ur-Edin Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He sports black clothing, slightly heavier than average wear. His long white hair reaches down to his waist. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Ur-Edin managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Criminal record. Occupation: Doctor

Voice: French accent

Attributes [hide]

Ur-Edin Harley, Male Half-Orc Commoner 5
Medium (6'5") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Carnelian (40 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Religious. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Suhnae Siannodel, Male Elf Sorcerer 11
Medium (4'8") Elf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 52 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Religion +6, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 220 pp. Alexandrite (1300 gp). Blue quartz (10 gp). Moss agate (10 gp). Alexandrite (1300 gp). Hematite (10 gp). Amethyst (130 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His silver hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his feathered green hat.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: When he was but 3 years old his parents immigrated from the north. Everard was born on a far northern island where he grew up under the tutelage of his father, an expert Stableman. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and revenge

Ideals: Gifted. Flaws: Lazy, Fearful. Bonds: Immigrant, Enemies. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Everard Ryoma, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp.


Social Check DCs


Cairn Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His brown hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Cairn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Selfish. Bonds: Attractive, Nature, Religious, Enemies. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Cairn Obscure, Male Tiefling Commoner 7
Medium (5'1") Tiefling, Neutral Good (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)19 (+4) 15 (+2)13 (+1)
Skills Intimidation +4, Nature +7
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Druidic, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Red garnet (100 gp). Alexandrite (700 gp).


Social Check DCs

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