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NPC Generator

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Advanced [show]


Salasar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red crest is singed and shortened. He has gold eyes and a blue hat with a white feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to get laid; and to settle down with his crush

Flaws: Ugly, Mundane. Bonds: Rich, Has a crush, Nature. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Salasar Shestendeliath, Male Dragonborn Adept 7
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 8 (-1)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zed Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear ponchos typically of a light black in addition to tight pants, marred by sweets. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a slaver, Zed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Zed Ansley, Male Half-Orc Fighter 6
Medium (5'3") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 1000 gp. Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Arannis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His red hair is heavily combed to the left. His brown eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Flaws: Fearful. Bonds: Nature, Poor, Job, Enemies. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Arannis Netyoive, Male Elf Druid 13
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 44 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 2000 gp. Chrysoprase (80 gp). Lapis lazuli (8 gp). Citrine (80 gp). Moss agate (8 gp). Iolite (80 gp). Violet garnet (1200 gp). White opal (400 gp). Moonstone (80 gp). Violet garnet (1200 gp).


Social Check DCs


Cloak Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length black fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his mother.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has never given up on his poetry dream.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Entrepeneur, Artistic. Flaws: Hedonist. Bonds: Nature, Family. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Cloak Of World, Male Tabaxi Adept 9
Medium (6'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)18 (+4) 8 (-1)16 (+3)
Skills History +7, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Halfling, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp.


Social Check DCs


Five Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His fur is red, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Five was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Mentor, Nature. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Five Peak, Male Tabaxi Rogue 14
Medium (6'10") Tabaxi, Lawful Evil (CR 14)
Armor Class 12
Hit Points 63 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)18 (+4) 10 (+0)15 (+2)
Skills History +9, Religion +9
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Draconic, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (160 gp). Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A necklace of small pink pearls (3000 gp). Cloth of gold vestments (160 gp). A necklace of small pink pearls (3000 gp). Cloth of gold vestments (160 gp).


Social Check DCs

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