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NPC Generator

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Advanced [show]


Tarhun Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. He wears his brass crest down. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He is content.

Ideals: Disciplined, Optimist. Flaws: Ugly, Mundane. Bonds: Poor, In love. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tarhun Daardendrian, Male Dragonborn Adept 5
Medium (6'7") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 13 (+1)10 (+0) 14 (+2)19 (+4)
Skills Medicine +5, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 700 gp.


Social Check DCs


Wymar Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. He has green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Ugly, Shy, Secretive. Bonds: Poor. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Wasanthi, Male Half-Elf Commoner 2
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Druuk Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He carries with him a set of glaives on his belt, each one with a sapphire on the hilt. His white hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Athletic. Bonds: Rich, Slave. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Druuk Tattersall, Male Half-Orc Wizard 1
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)6 (-2) 10 (+0)12 (+1)
Skills Insight +2, Investigation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp. Carved bone or ivory statuette (90 gp).


Social Check DCs


Rael Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears his silver hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Rael hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a very good compulsive liar and kleptomaniac.

History: He got into the Brewer business at a young age. A gifted student he started as a Herbalist, but he got bored and became a Brewer. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Criminal record, Job. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Rael Mellerelel, Male Elf Expert 4
Medium (5'0") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)18 (+4) 13 (+1)17 (+3)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan, Druidic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +6

Possessions: 500 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Raymond Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his auburn hair down. His eyes are likewise blue. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raymond was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Raymond took refuge in the ruined castle and found the beat up falchion and armor he uses now. He struck the Farmer job and began his own company from there.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Persistence. Bonds: Adventurer, Attractive, Job, Nature. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Raymond Kimberly, Male Human Cleric 9
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 9000 sp. Pink pearl (60 gp). Hematite (4 gp). Alexandrite (200 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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