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NPC Generator

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Advanced [show]


Eiravel Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear brown clothing when he does not wear armor. His head has been shaved. His eyes are gray and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of western immigrants he idolized his father. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer, Rich. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Eiravel Iathrana, Male Half-Elf Commoner 10
Medium (5'4") Half-Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Insight +7, Nature +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 160 pp. Deep blue spinel (900 gp). Azurite (12 gp). Red garnet (40 gp). Banded agate (12 gp). Red-brown spinel (40 gp).


Social Check DCs


Bhevek Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. He has no hair. His eyes, though not visible through his cowl, are gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: Bhevek was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Family, Enemies. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Bhevek Deephollow, Male Halfling Warlock 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 500 gp. Tiger eye turquoise (9 gp). Black pearl (1300 gp). 1 Minor magic item.


Social Check DCs


Habor Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy white pantaloons and a brown scarf. He has wavy chestnut hair. His eyes are gold and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of southern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Spy; and he would like to get married and retire

Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant, Nature. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Habor Rumor, Male Tiefling Ranger 16
Medium (6'4") Tiefling, Neutral Good (CR 16)
Armor Class 13
Hit Points 110 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Medicine +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 4000 gp. Obsidian (16 gp). Deep blue spinel (500 gp). Bloodstone (80 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Brandon, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man is renowned for his bright yellow suits and hats. His blonde hair is unkempt and raggedy. He has a dull look in his green eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Religious. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

William Brandon, Male Human Monk 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Investigation +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 40000 cp. Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Lapis lazuli (8 gp).


Social Check DCs


Hamil Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. With a patchy white beard and wild white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Hamil is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Hamil was born in the west. At a young age he loved to build and create. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Athletic, Persistence. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Hamil Tosscobble, Male Halfling Commoner 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven, Draconic, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Iolite (60 gp). Alexandrite (1000 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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