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Advanced [show]


Fallond Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black tunic with brown highlights, and long green pants that bunch up around his shoes. His auburn hair is unkempt and raggedy. His ears are large.

Personality: He has always had a great fascination with Dwarven culture. He is obsessed with a lost civilization.

History: Fallond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Fallond was born on a far northern plains where he grew up under the tutelage of his father, an expert Miner. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Immigrant, Criminal record. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Fallond Bigtoe, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp. Aquamarine (200 gp). Rose (30 gp).


Social Check DCs


Pallabar Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a very tight haircut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Shy, Ugly. Bonds: Adventurer, Rich. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Pallabar Daergel, Male Gnome Warlock 8
Small (3'4") Gnome, Chaotic Good (CR 8)
Armor Class 12
Hit Points 69 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 16 (+3)9 (-1)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. He carries with him a set of glaives on his belt, each one with a jet on the hilt. His black hair is heavily combed to the left. His amber eyes peer out from beneath his top brown hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the north. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Justice. Flaws: Racist. Bonds: Criminal record, Poor. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Patrick Dmitriyev, Male Half-Elf Expert 4
Medium (5'3") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Geoffrey Langley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, and he perpetually has his longsword ready. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise amber.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Geoffrey was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: To be a Stylist again.

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Rich, Job. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Geoffrey Langley, Male Human Aristocrat 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 18 (+4)17 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Reynard Heiser, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His auburn hair is thinning but still full. His green eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Impeccable. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Reynard Heiser, Male Human Wizard 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp. Amber (40 gp).


Social Check DCs

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