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Dazzazn Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black crest, when down, is lengthy. His gold eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Disciplined. Bonds: Attractive, Adventurer, Mentor. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Dazzazn Hshhsstoroth, Male Dragonborn Barbarian 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 71 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Ortegar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Brewer profession.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He is searching for what he claims is his rightful reward.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Gifted. Bonds: Rich, Immigrant, Job, Adventurer, Guardian. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Ortegar Whispermouse, Male Halfling Monk 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Shadow Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His beige fur is braided into rings. He has copper eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Masseuse, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Shadow Candle, Male Tabaxi Cleric 12
Medium (6'8") Tabaxi, Neutral Evil (CR 12)
Armor Class 11
Hit Points 67 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Investigation +7, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Axton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His hair is short and golden. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Flaws: Addict, Insane. Bonds: Attractive, Family, Military, Job. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Trey Axton, Male Human Expert 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Veit Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His red hair is braided into rings. His eyes are likewise amber.

Personality: He snorts whenever he laughs or is feeling confident. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a desert tribe. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is content; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Racist, Mundane. Bonds: Criminal record, Nature. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Veit Durthane, Male Dwarf Druid 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 290 gp. 1 Darkwood Buckler.


Social Check DCs

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