Torz Shipley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He keeps his long golden hair kept up in a rat tail. He has several tiny opal earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Blacksmith, who enjoyed hunting, Torz was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: To pay off his debts; and he is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Rich, Criminal record, Nature, Debt. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 75 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 80000 cp. Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Minor magic item. 1 Minor magic item.
Wiggan Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man usually wears his brown robe and has his dagger always slung over his shoulder. His hair is white and curly. He has several tiny sapphire earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a great chef.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Gimble Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Fletcher. He wears a wide-brimmed hat to cover his moderate length white hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Adventurer, Family. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1600 gp. Bloodstone (80 gp). Obsidian (14 gp). Sard (80 gp). Sardonyx (80 gp). Tourmaline (60 gp). Sard (80 gp). Chalcedony (80 gp). Amber (60 gp).
Adrik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple black robe with tan stripes complete with hood, and is pretty ugly. He sports a long chestnut beard, and similarly colored long hair. His thin eyebrows rest above his beady gray eyes.
Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Adrik lived on a farm with his mother, near the main road leading to a nearby town. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers.
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Dagger Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He dresses in brown turtlenecks beneath a violet coat with brown slacks. Beneath his clothing is a huge mess of scar tissue. His beige fur, when down, is lengthy. His hazel eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. Through the years after Dagger was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dagger's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Dagger and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Religious, Nature. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
Possessions: 1500 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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