Gûndza Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear grey tank tops with black pants and is in decent physical shape. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered
History: The child of a Navigator, who enjoyed hunting, Gûndza was taken on many hunting expeditions. His childhood dream was to be a Navigator, but he was a colossal failure. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Performer
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp.
Shedinn Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in a clean yellow cloak covering his clean studded leather. His rusty crest is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Poor, Criminal record. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp. Black pearl (1200 gp). Eye agate (9 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zepar Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, tan, dusty cloak. He has dyed his greying silver hair a little too much giving a sharp silver color. His gold eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered
History: A powerful necromancer made him what he is. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his old friends; and to share knowledge with the world
Ideals: Logical. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Travok Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. His auburn hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born in the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Artistic, Impeccable. Bonds: Attractive, Family, Immigrant. Occupation: Interpreter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 87 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 19 (+4) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 90 pp. Violet garnet (1400 gp). Coral (100 gp). Obsidian (13 gp). Rock crystal (70 gp).
Valafar Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair has been sun bleached extensively. His eyes are likewise black. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Entrepeneur. Flaws: Ugly, Mundane, Hedonist, Disease. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 70 gp.
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