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Advanced [show]


Namfoodle Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a tan coat with blue slacks. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is greedy

Flaws: Insane, Antagonistic, Secretive. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Namfoodle Maekkelferce, Male Gnome Rogue 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 pp.


Social Check DCs


Barendd Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Painter. His whole body is exceptionally muscular. His red hair is unkempt and raggedy. His eyes are green and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Mentor. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Barendd Torunn, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Giant, Draconic, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Art Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His brown fur is singed and shortened. His green unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Nature, Military. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Art Of Winter, Male Tabaxi Druid 12
Medium (5'8") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 66 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Auran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 4000 gp. Carnelian (70 gp). Sard (70 gp). Golden yellow topaz (1000 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Goltorah, Male Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man prefers to wear blue pants and tee shirts. He wears a Stetson hat to cover his moderate length black hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Secretive, Depressed. Bonds: Military. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Adran Goltorah, Male Elf Warrior 11
Medium (5'0") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Crampernap Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses in tan turtlenecks beneath a blue coat with red slacks. He has moderate length blonde hair. His amber eyes peer out from beneath his deerstalker tan hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Crampernap was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Crampernap Munggen, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs

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