Qemuel Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his white hair. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Qemuel does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 80 pp. 1 Masterwork Musical instrument.
Quarion Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long chestnut hair reaches down to his waist. His eyes are brown and beady.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He served in the navy to pay for his family's outstanding loans. When Quarion reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Entrepeneur, Athletic, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Bookbinder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 117 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Malachite (11 gp). Star rose quartz (40 gp). Golden yellow topaz (1600 gp). Pink pearl (40 gp). Hematite (11 gp). Peridot (40 gp). Red-brown spinel (40 gp). Deep blue spinel (1600 gp). Red-brown spinel (40 gp). White opal (1000 gp). Aquamarine (1600 gp). Eye agate (11 gp). 1 Medium magic item.
Drogo Hallewell, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are hazel.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and to unite with his sister
Flaws: Ugly, Depressed. Bonds: Family, Mentor, Immigrant. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 74 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Auran, Druidic, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).
Grumbar Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left hand appears badly burned and disfigured. His golden hair is greasy and uncared for. His amber eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Grumbar hails from a village terrorized by giants. In his 16th year, his parents were killed by a giants raid, leaving Grumbar alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Grumbar and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Auran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 300 gp. Obsidian (4 gp).
Bhevek Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His white hair, when down, is lengthy. His eyes are a pleasant hazel.
Personality: This man loves music and to teach people music more than just about anything. He is harsh and unforgiving.
History: He was born at the edge of vast mountains. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.
Motivation: To be a Guard again; and he's repulsed by the pc
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 9)
Armor Class 16
Hit Points 72 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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