Ralf Walcott, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He has golden hair. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is able to make almost anything out of random pieces of junk.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by giants. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He wants nothing more than to rejoin the army; and revenge
Ideals: Gifted. Bonds: Poor, Attractive, Enemies, Military. Occupation: Brewer
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp. Red garnet (110 gp). 1 Masterwork Uncommon Weapon.
Simon Sheldon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His red hair is lengthy and is close to two feet long. This brown eyed southerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.
History: He was born in the south, but his parents moved at a very young age to the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his poetry dream.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp. Red spinel (90 gp). Obsidian (11 gp). 1 Masterwork Common Melee.
Trag Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His gray eyes dart from person to person to random spaces in the air.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Half-Orc people; and he's repulsed by the pc
Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Attractive, Nature. Occupation: Seamstress
Voice: Low range voice
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Broce Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered red stockings. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. With a patchy auburn beard and wild auburn hair. His violet eyes peer out from beneath his Stetson black hat.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small forest village. He dropped out of school before completing his studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Broce fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and retire the richest man in the north
Ideals: Fighting, Entrepeneur, Logical. Flaws: Racist. Bonds: Nature. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
Astar Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a hammer on his belt. He has a moderate pudge and is not very fit. His red hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His job bores him to no end. He has decided to make it more interesting.
History: Born in a small village he learned the ways of the warrior from his mother. Astar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Astar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Fighting, Opinionated. Flaws: Insomniac. Bonds: Adventurer, Criminal record. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 600 gp. Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item.
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