Harbek Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. His golden hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Passionate. Flaws: Lazy. Bonds: Rich, Enemies. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 107 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 20 (+5) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 3000 gp. Brass mug with jade inlays (500 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Trowbridge, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a red armored body suit, with a simple grey line shooting up and back down. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful wizard made him what he is. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and he's in love
Bonds: Attractive, Slave, Mentor, Immigrant. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 3000 sp.
Ildrex Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a red costume with the symbols of the four houses of cards on his torso. He carries with him a set of falchions on his belt, each one with a jet on the hilt. His blue crest is lengthy and is close to two feet long. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Shepherd father left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Mundane, Disease. Bonds: Military. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 17000 sp. Zircon (40 gp). Jasper (40 gp). Azurite (4 gp). White pearl (90 gp).
Dabbledob Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple green robe with tan stripes complete with hood. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Dabbledob will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Unemployed father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's attracted to the pc
Ideals: Extrovert. Flaws: Secretive, Disease. Bonds: Attractive. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 11000 sp.
Nuraval Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tan painted combat armor at almost all times. His brown hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of drow once and for all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nuraval grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nuraval. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Optimist. Bonds: Enemies, Slave, Criminal record. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Black pearl (600 gp). Freshwater pearl (16 gp). 1 Masterwork Common Melee.
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