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NPC Generator

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Advanced [show]


Orsik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His eyes are green and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: Orsik was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and marry his brother to traveling adventurers

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Family. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Orsik Daraln, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 110 pp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gimble Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many yellow ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also has developed a complete distrust of the Spy profession.

History: Gimble was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Greedy, Insane. Bonds: Job, Poor, Family. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gimble Turen, Male Gnome Adept 8
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +2, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 70 pp. Obsidian (14 gp). Golden yellow topaz (1000 gp). Freshwater pearl (14 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports grey clothing, slightly heavier than average wear. His blonde hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Mayor and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Efferil Caerdonel, Male Half-Elf Warrior 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Randal Dryden, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Engraver and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Randal Dryden, Male Human Paladin 11
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 73 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his tan robe. His skin is fair and his fingers are delicate and long. He keeps his golden hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Naal was born in the south. At a young age he loved to build and create. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice, Persistence. Flaws: Insane, Disease. Bonds: Slave. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Naal Il-Song, Male Half-Elf Druid 9
Medium (4'11") Half-Elf, True Neutral (CR 9)
Armor Class 14
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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