Morthos Twist, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is purple and curly. His white eyes are slightly larger than normal.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Morthos grew up listening to his father's many stories. He found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently gotten a pet goose that steals things from people.
Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Draconic, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 5000 sp. Blue star sapphire (1500 gp). Aquamarine (700 gp). Azurite (14 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item.
Taklinn Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is physically well-built. His white hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Taklinn lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Stableman for hire.
Motivation: Doesn't want to be a Stableman and was forced into it by his family.
Flaws: Selfish, Fearful. Bonds: Family, Job. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. White pearl (100 gp). Zircon (20 gp).
Dabbledob Reese, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a pastel costume with the symbols of the four houses of cards on his torso. He wears his brown hair up in a very large beehive style do. His hazel unseeing eyes seem to look past you.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He married young, but lost his spouse to giants. He was granted necromantic powers by his dying brother.
Motivation: He loathes his own lifestyle; and many giants want him driven away
Ideals: Gifted. Flaws: Disease, Shy, Depressed. Bonds: Enemies. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Roondar Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his golden hair down. His face is covered beneath a completely black helmet.
Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, Roondar studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Painter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Sellsword again; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Painter
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 63 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Elven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 13000 sp. Rhodochrosite (12 gp). Malachite (12 gp). Azurite (12 gp). Sardonyx (50 gp). Smoky quartz (50 gp). Black pearl (1400 gp).
Donaar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His eyes, though not visible through his cowl, are red.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Merchant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Ugly, Emotional, Disease. Bonds: Immigrant. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6
Possessions: 30000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
