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NPC Generator

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Advanced [show]


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is short and brown. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Ploughman job and began his own company from there.

Motivation: A deep hatred of gnolls; and to be a soapmaker again

Flaws: Mundane. Bonds: Guardian, Has a crush, Job, Enemies. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Flame In the Wind, Male Tabaxi Warrior 2
Medium (6'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 pp. 5 Acid flasks.


Social Check DCs


Miles Hartford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large brown tufts of hair around his ears. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Miles Hartford, Male Human Druid 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp.


Social Check DCs


Damakos Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin tan vertical stripes and blue pants. He carries a battered shortbow and tarnished flail as well. His purple hair is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling white eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist. Bonds: In love, Religious, Mentor. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Damakos Sharp, Male Tiefling Druid 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)15 (+2) 15 (+2)17 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Golm Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: Golm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Golm is combative with any and all who dare try his patience in the slightest.

History: Golm was born in the west. At a young age he loved to build and create. Golm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Athletic, Artistic, Justice, Persistence. Bonds: Nature, Adventurer. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Golm Blakeley, Male Half-Orc Druid 11
Medium (6'6") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 11 (+0)6 (-2)
Skills Athletics +6, History +5
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1900 gp. Fire opal pendant on a fine gold chain (2300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Sapphire pendant on gold chain (2200 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Ahrim Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'10", this man wears black trousers with brown and green striped suspenders. He wears various colorful collared shirts. He has styled his red hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Ahrim lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Family, Religious. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Ahrim Quiet, Male Tiefling Adept 5
Medium (6'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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