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Advanced [show]


Randal Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His black hair has been sun bleached extensively. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Carter profession.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Randal Hayden, Male Human Commoner 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Red garnet (160 gp).


Social Check DCs


Alex Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His white hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Mason

Voice: Whispers

Attributes [hide]

Alex Van Es, Male Human Paladin 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Black velvet mask with numerous citrines (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Tomi Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He has styled his golden hair well, parting it to the left. This green eyed easterner is not easily forgotten.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Beggar profession.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Beggar, but he got bored and became a Detective. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Tomi Underfoot, Male Halfling Paladin 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)12 (+1) 15 (+2)16 (+3)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp.


Social Check DCs


Quarion Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. His brown hair is lengthy. His gray eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Quarion lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has worked as a Map Maker like his mother before him.

Motivation: Regain custody of his daughter; and sabotage a competitor

Flaws: Selfish, Racist. Bonds: Attractive, Job, Family. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Quarion Sylvaranth, Male Elf Paladin 13
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 66 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Arcana +4, Athletics +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Golden yellow topaz (500 gp). Jet (130 gp). Chalcedony (60 gp). Amber (130 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Prâk Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a worn and beaten armor. His left leg appears badly burned and disfigured. He keeps his long silver hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Secretive, Insane. Bonds: Rich. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Prâk Enfield, Male Half-Orc Commoner 12
Medium (5'4") Half-Orc, Lawful Evil (CR 12)
Armor Class 14
Hit Points 24 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Aquan, Terran
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Embroidered and bejeweled glove (3000 gp). A delicate silver chain set with a tourmaline (40 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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