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NPC Generator

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Advanced [show]


Ulfgar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, grey shirt, and white tie. His hair is golden and curly. His eyes are likewise brown.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: Ulfgar lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Logical. Flaws: Shy. Bonds: Family, Rich, In love. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Ulfgar Brazzik, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 gp. A roughly beaten golden orb (60 gp). 1 Superior lock.


Social Check DCs


Broce Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has the majority of his body covered in plate. His long brown hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a necromancer, Broce was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Hunter for hire.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Passionate, Optimist. Bonds: Mentor, Religious. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Broce Waggletop, Male Gnome Adept 13
Small (3'7") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 98 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 3000 gp. Gold dragon comb with red garnet eye (300 gp). Black velvet mask with numerous citrines (70 gp). Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Gunter Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His white hair, when down, is lengthy. His fierce violet eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.

History: Born in the east to a Apothecary, Gunter learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and to protect his home

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Military, Job, Guardian. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Shupe, Male Half-Elf Warrior 7
Medium (5'7") Half-Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item.


Social Check DCs


Einkil Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a slight overbite and is overall scrawny. His tied-back hair is silver. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted arcane powers by his dying sister.

Motivation: To protect his home.

Ideals: Professionalism, Gifted. Flaws: Addict, PTSD. Bonds: Guardian. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Einkil Ironfist, Male Dwarf Fighter 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 87 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Eye agate (16 gp). Rock crystal (60 gp). Bloodstone (60 gp). Black opal (800 gp). Violet garnet (1100 gp). White pearl (160 gp).


Social Check DCs


Ar-Karo Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many blue ritualistic tattoos. He is wearing a long, white cloak. His brown hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Optimist. Flaws: Ugly, Selfish, Mundane. Bonds: Immigrant. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Ar-Karo Stafford, Male Half-Orc Adept 1
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs

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