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NPC Generator

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Advanced [show]


Cressel Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His dark red hair is greasy and uncared for. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. In his 10th year, his parents were killed by a illithids raid, leaving Cressel alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Enemies. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Cressel Loathe, Male Tiefling Commoner 6
Medium (5'4") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy white suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He keeps his black crest in a pixie cut. His fierce gold eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Salasar was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Merchant.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Ideals: Philantrophist, Joker. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Salasar Beryntolthropal, Male Dragonborn Cleric 8
Medium (6'2") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 120 pp. Red garnet (70 gp).


Social Check DCs


Adrex Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple brown robe with green stripes complete with hood. His copper crest is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of southern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Adrex Jerynomonis, Male Dragonborn Commoner 11
Medium (6'5") Dragonborn, Neutral Good (CR 11)
Armor Class 13
Hit Points 54 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Insight +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 240 pp. Malachite (10 gp). Banded agate (10 gp). Rock crystal (60 gp).


Social Check DCs


Tree Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Roofer does. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now owns his own business.

Motivation: To be a Stylist again.

Bonds: Job, Attractive, Nature, Military, Adventurer. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Tree Timber, Male Tabaxi Ranger 1
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp.


Social Check DCs


Traki Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. His gray eyes peer out from beneath his Stetson tan hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Tailor, his father struggled to pay the bills. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Traki Floshem, Male Elf Wizard 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs

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