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Advanced [show]


Gorbundus Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light brown in addition to tight pants. His crest is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the south to a Fletcher, Gorbundus learned a great deal about his mother's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To be a Mercenary again; and expand his business

Flaws: Cynical. Bonds: Enemies, Job, Immigrant. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Gorbundus Grrrmmballhyst, Male Dragonborn Expert 10
Medium (6'4") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Ignan, Dwarven
Attacks Melee +9 / 3d6+5, Ranged +5 / 3d6+1, Grapple +5

Possessions: Deep green spinel (120 gp). Blue sapphire (1000 gp). Sardonyx (80 gp). Alexandrite (300 gp). Bloodstone (80 gp).


Social Check DCs


Orryn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy yellow pantaloons and a grey scarf. His golden hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He feeds upon the attention of others.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Orryn Murnig, Male Gnome Cleric 5
Small (3'2") Gnome, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Athletics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. His beige fur, when down, is lengthy. His green unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Disease, Ugly. Bonds: Rich, Job. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Leaf Shore, Male Tabaxi Rogue 6
Medium (5'0") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Insight +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. Azurite (9 gp).


Social Check DCs


Spear Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His red fur is long and unkept. His eyes are a pleasant blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful necromancer made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Spear Treat, Male Tabaxi Aristocrat 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp.


Social Check DCs


Uthemar Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a grey collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His hair is silver, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with writing.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and doesn't want to be a map maker and was forced into it by his family

Ideals: Gifted, Artistic. Bonds: Attractive, Military, Family. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Uthemar Teinithra, Male Elf Ranger 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Investigation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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