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NPC Generator

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Advanced [show]


Ombul Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, tan cloak. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.

Personality: Ombul is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of eastern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Ombul's homeland. Ombul decided to take the middle way and become a bodyguard. He used his abilities to travel the world and help people.

Motivation: To be a Gardener again; and revenge

Ideals: Extrovert, Fighting, Philantrophist. Bonds: Immigrant, Enemies, Job. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Ombul Hilltopple, Male Halfling Commoner 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theobald Colton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His black hair is singed and shortened. This brown eyed easterner is not easily forgotten.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Pacifist. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Theobald Colton, Male Human Rogue 11
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6

Possessions: 1700 gp. Large well-done wool tapestry (400 gp). Jeweled gold crown (3000 gp).


Social Check DCs


Akoth Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Addict. Bonds: Rich, Nature, Mentor, Attractive. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Akoth Sutherland, Male Half-Orc Fighter 7
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Athletics +6, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6

Possessions: 600 gp.


Social Check DCs


Norman Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. His chestnut hair and beard is wavy and long. His eyes are gray and catlike.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Norman Hailey, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 18 (+4)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 14
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Flask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a white costume with the symbols of the four houses of cards on his torso. His long white fur is drawn into a two foot long braid. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Flask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Tabaxi compassion.

Ideals: Extrovert, Pacifist. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Flask In Woods, Male Tabaxi Bard 16
Medium (5'3") Tabaxi, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 42 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Survival +7
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444332

Possessions: 1000 gp. Carnelian (20 gp). Pink pearl (100 gp). Freshwater pearl (14 gp). Lapis lazuli (14 gp). 1 Minor magic item.


Social Check DCs

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