Sethrekar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His crest is red and curly. He has red eyes.
Personality: Aggressive, abrasive, and angry, Sethrekar embodies much of what other species detest in the Dragonborns. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sethrekar hails from a village terrorized by giants. A gifted student he started as a Slave Trader, but he got bored and became a Junk Dealer. He inherited the family business which he has now maintained for 5 years.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Junk Dealer
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 80000 cp. Malachite (14 gp). Alexandrite (1500 gp). Aquamarine (1500 gp). Golden yellow topaz (1500 gp).
Shifting Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, green shirt, and black tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown fur, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Optimist. Bonds: Attractive, Enemies, Rich. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 72 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 20000 sp. Rock crystal (50 gp). Silver pearl (130 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Amnon Grace, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears his red hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Amnon reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Attractive, Military. Occupation: Crown-heir
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 77 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Fire opal pendant on a fine gold chain (1400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold and topaz bottle stopper cork (1100 gp). Fire opal pendant on a fine gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Azaki Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, brown shirt, and tan tie. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is knotted and matted. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Professionalism, Pacifist. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Bounty Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Tiger eye turquoise (10 gp). Blue quartz (10 gp).
Kilvar Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Unemployed uniform. His hair is always cut to a buzz. His half smiles and blue eyes are beguiling and draw you in.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.
History: The child of a Dilettante, who enjoyed hunting, Kilvar was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Unemployed job and began his own company from there.
Motivation: To prove his worth to the world; and balancing his hectic life and new unemployed responsibilities is difficult
Flaws: Mundane, Impulsive. Bonds: Job, Attractive, Nature. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Masterwork Common Melee.
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